Silent Hill Homecoming
From Wikipedia, the free encyclopedia
Silent Hill Homecoming is the sixth installment in the Silent Hill survival horror video game series, developed
by Double Helix Games.[6] The game was announced on July 11, 2007 by Konami at their
E3 press conference, and was originally entitled Silent Hill V.[7]
by Double Helix Games.[6] The game was announced on July 11, 2007 by Konami at their
E3 press conference, and was originally entitled Silent Hill V.[7]
This entry follows the journey of Alex Shepherd, a soldier returning from war, to his hometown of Shepherd's Glen,
where he finds the town in disarray, and his younger brother missing
where he finds the town in disarray, and his younger brother missing
. As he continues on his search to find his younger brother, he discovers more
about the Order—the cult of Silent Hill—as well as the town's history, and his own past.
about the Order—the cult of Silent Hill—as well as the town's history, and his own past.
The game was released on September 30,
2008 in North America for the PlayStation 3 and Xbox 360, and the Microsoft Windows version was
released for North, Central and South America on November 6, 2008 exclusively through Valve's Steam digital
content delivery service.[8] All versions were simultaneously released in Europe
, including a retail Microsoft Windows version, on February 27, 2009. The Japanese version was cancelled.[9]
2008 in North America for the PlayStation 3 and Xbox 360, and the Microsoft Windows version was
released for North, Central and South America on November 6, 2008 exclusively through Valve's Steam digital
content delivery service.[8] All versions were simultaneously released in Europe
, including a retail Microsoft Windows version, on February 27, 2009. The Japanese version was cancelled.[9]
Homecoming received generally good reviews, with positive reaction to the graphics, audio, and environments
, and less favorable reaction to the game's plot and scenario, and some of the gameplay and horror elements
; however, overall, reviewers were largely appreciative of the development of a home console installment
of the franchise by an external Western
, and less favorable reaction to the game's plot and scenario, and some of the gameplay and horror elements
; however, overall, reviewers were largely appreciative of the development of a home console installment
of the franchise by an external Western
developer.[citation needed]
Silent Hill Homecoming | |
---|---|
North American box art depicting main protagonist Alex Shepherd (right) and his brother Joshua (left) | |
Developer(s) | Double Helix Games |
Publisher(s) | Konami Digital Entertainment |
Director(s) | Cordy Rierson |
Producer(s) | William Oertel |
Writer(s) | Patrick J. Doody Chris Valenziano Jason Allen[1] Brain Horton[1] Daniel Jacobs[1] |
Composer(s) | Akira Yamaoka |
Series | Silent Hill |
Platform(s) | PlayStation 3,Xbox 360,Microsoft Windows |
Release date(s) | PlayStation 3 Xbox 360 Microsoft Windows |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Media/distribution | Optical disc, download |
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